Alpha News!


Good day everyone!

The game jam is coming to a close, and with it - the V0.1 Alpha of Chaos Crews is almost prepared! Tomorrow evening will be its full release with a complete and detailed handbook, sample cards and reference sheets to help you get started and playing. Over the following months this will all be tested extensively - so feel free to share your stories or feedback on the itch page for future editions <3

Chaos Crews has been a labour of many long days to produce, but there is still plenty to do - So im going to talk a little about my future plans for it:

Alpha 0.2 - More example enemies and situation generators will come very soon - With hopes of developing a second book that offers a glimpse into the setting of the Abyss and some of the pre-established stories within it.

Alpha 0.3 - A mysterious force also pursues the players, a deadly entity known as the Chaos stalks you through the Abyss as you try and find your way out - A full established faction and pursuing mechanics alongside a wide selection of new enemy ships and more yet to be revealed.

Alpha 0.4 - And of course more gear options for players and enemy ships, alongside countless improvements and edits to make the game the best it can be!

These only summarise my summer plans - Once September comes around and university begins again, development will slow down but look forward to more across the year. I have plenty more surprises in the pipes as well - so look forward to that!


Until then, have a great summer and stay safe everyone <3

- Berbwrites

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